Installation
For the foreseeable future, installation will require Linux in some form.
There are currently two methods to install RPCSX:
Method 1: Linux
- Install dependencies.
.deb-based (Ubuntu etc.)
sudo apt install build-essential cmake libunwind-dev libglfw3-dev libvulkan-dev vulkan-validationlayers-dev spirv-tools glslang-tools libspirv-cross-c-shared-dev
go to Continued Install.
.rpm-based (Fedora etc.)
- Install traditional dependencies.
sudo dnf install cmake libunwind-devel glfw-devel vulkan-devel vulkan-validation-layers-devel spirv-tools glslang-devel gcc-c++ gcc spirv-tools-devel xbyak-devel
- Install
spirv-cross
.git clone https://github.com/KhronosGroup/SPIRV-Cross && cd SPIRV-Cross && mkdir build && cd build && cmake .. && cmake --build . && sudo make install
- Comment out the
text-segment
line in this file,<repo dir>/rpcsx-os/CMakeLists.txt
# target_link_options(rpcsx-os PUBLIC "LINKER:-Ttext-segment,0x0000010000000000")
go to Continued Install.
- Install traditional dependencies.
Arch
- Install traditional dependencies.
sudo pacman -S libunwind glfw-x11 vulkan-devel glslang
- Pull
spirv-cross
from the AUR. Skip the first line if you haveyay
already.sudo pacman -S --needed git base-devel && git clone https://aur.archlinux.org/yay.git && cd yay && makepkg -si
yay -S spirv-cross
go to Continued Install.
Continued Install
- Clone the repo.
git clone --recursive https://github.com/RPCSX/rpcsx && cd rpcsx git submodule update --init --recursive
- Compile the emulator.
mkdir -p build && cd build && cmake .. && cmake --build .
- Create a virtual HDD.
Note that the PS4 filesystem is case-insensitive.
truncate -s 512M ps4-hdd.exfat mkfs.exfat -n PS4-HDD ./ps4-hdd.exfat mkdir ps4-fs sudo mount -t exfat -o uid=`id -u`,gid=`id -g` ./ps4-hdd.exfat ./ps4-fs
Method 2: WSL
TODO
ArchWSL
TODO